You must use the 6 to move a peg already in the playing track. If another player's peg is in your START space when you roll a 6 and want to move a peg out of HOME, that player's peg is sent back to HOME and you move your peg into START If your own peg is in your START space when you pop a 6, you cannot bring a new peg out. Double-sided game board 89×63. If your peg lands on a space that already has an opponent's peg in it, the opponent's peg returns to its HOME and must start all over again. If you pop any other number, move one of your pegs already in the playing track. This is generally considered as shouting at someone and its also considered rude. When you pop a 6, you can either move a new peg out to START, or move a peg already in the playing track. Do not type in all caps, unless youre abbreviating something. Count each space whether it is empty or full. Pop again (remember, you have a free turn for popping a 6) and move the peg in START on the playing track the number of spaces shown on the die.Īlways move your pegs clockwise around the playing track. Once you pop a 6, move one of your pegs into START. If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again.
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